Chapter 7: GPU Programming
GPUs are essential for high-performance computation, but programming them has historically been a highly specialized skill. Mojo represents a chance to rethink GPU programming and make it more approachable. But if you've never programmed a GPU before, you first need to understand how the GPU hardware and execution model is different from a CPU. That's what this page is all about—there's no code here, so if you already understand GPU hardware, you can skip to the Get started tutorial or GPU programming fundamentals.